Understanding how users and technology communicate with each other is fundamental to designing intuitive user experinces. From websites and mobile apps designed with flexible layouts to carefully crafting a players journey I strive to create more gratifying experinces. From research to wireframes to mocks and production I have taken projects as varied as ecommerce and game design from conception to launch.
Here are some examples of interactive project that I have designed.
RehabWest needed to refresh their web presence with a site that was elegant, informative and responsive. I designed the site to reflect their Southern Californian heritage, utilizing beautiful coastal photography, vibrant colors and subtle textures. Eliciting calm in both its esthetics and usability the site is a breath of fresh air amidst the Managed Care industry that is often burdened with paperwork and bureaucracy.
The site uses a responsive grid and remains intuitive across a wide range of devices. News and job postings can be easily updated by the admin through the site's simple and elegant Content Management System.
I worked with the team at FitStar as a interactive designer to help launch the first iteration of their Personal Trainer app as well as contribute to the redesign process that took place a year later when iOS7 launched. Specifically I helped to concept the Challenges section of the app where users can set fitness goals and compete against friends as well as designing Freestyle Sessions for Tough Mudder® and Strava®, glyph illustration and partner promotions.
The Fanatomy website uses the Parallax method (different background image movement speeds to create the illusion of depth), to tell the story of the company. I designed the site to play off the idea of antique anatomy drawings and used aged textures, traditional serif fonts and muted colors.